The Southern Mill is the second stage in the island of Ipsilon. It features a windmill atop a small hill.

Objective Edit

The objective of this stage is to destroy the windmill.

There are various ways to accomplish the objective.

  • Drive the Tutorial contraption directly to the windmill
  • Use a Shrapnel Cannon or any other ranged weapon at mid range
  • Create a vehicle that is at least three blocks tall and has either a ranged weapon or some sort of forward facing rod to hit the mill.

Other than the examples provided, the player is free to apply their creativity on their contraptions to achieve the stage's objective.

Zone Navigation
Ipsilon Southern CottageSouthern MillOld Howl BattlefieldPerimeter WallThe Queen's FodderOld Mining SiteStanding StoneThinside FortMidlands EncampmentLyre PeakHighland TowerPine Lumber SiteSolomon's FlockMarksman's PassWynnfrith's Keep
Tolbrynd Duke's PleaSouthern ShrineScouts of TolbryndThe Duke's PrototypesThe Duke's Dear FreightersGrand CrystalFarmer GascoigneVillage of DiomMidlands PatrolValley of the WindOdd ContraptionDiom WellSurroundedSacred FlameArgus GroundsThe Duke's KnowledgeThe Venerated HeartShattered FieldAras' Refuge
Valfross The Frozen PathThe Awakening BellsPeculiar ClearingThe Martyr KnightsOrdyce LodePenitent TowerRelict FrostConsumed King
Satellites SandboxOld SandboxBarren ExpanseMoon