The Decoupler is used to detach two initially attached objects.

Its top surface is low-friction, so it is sometimes used to create a track for projectiles to rest upon as an alternative to Half Pipe.

The Decoupler slightly pushes upward when activated, but it is not recommended to try and utilize the force since it is so weak.

Parameter Tuning Edit

Parameter Default Value Range
Explode [J] Keys

Bugs Edit

Decouplers attached to braces or springs will sometimes not separate at all.

Block Types Blocks
Blocks Wooden (Small Block / Block / Pole / Panel) • Log BlockBraceHinge • Joints (Swivel / Ball) • Grip PadPin BlockCamera Block
Locomotion Steering (Hinge / Block) • Wheels (Motor / Unpowered / Large (Unpowered) / Small) • Cogs (Medium (Unpowered / Powered) / Large)
Mechanical DecouplerContractible SpringSuspensionSliderPistonSpinning BlockGrabberSimple Rope + Winch
Weaponry Metal (Spike / Blade) • Circular SawDrillCannon (Shrapnel / Water) • Repeating CrossbowVacuum BlockFlame ThrowerSmall TorchBombRemote GrenadeExplosive RocketFlaming BallBoulder
Flight Flying BlockAerodynamic Propeller (Small) • Wing (Panel) • BallastBalloon
Armour Metal PlatesPlowHalf PipeHolderSpike Ball
Uncategorised Core Block
Unused Content ChainSmooth Surface Block