Most wheeled or treaded vehicles have many ways to steer either left or right.

Land Steering Edit

Reverse Wheel (Wheel/Tread) Edit

This method uses two pairs of wheels of the same size keyed to move left and right by reversing each control of either the front, back or the centre of the wheel to allow the vehicle to steer at the swivel centered between the steering wheel. Requires: reeeany Locomotives

Double Wheel (Wheels Only) Edit

This Method is the same as the reverse wheel except the reverse wheel are placed within the base wheel of the same size and linked diagonally so the vehicle will spin at the centre of the base. This kind of vehicle can turn very well. It can turn in its own radius. If too hard for some narrow chassis, change the inner or outer wheels to lower speed in order to get a good mix of responsiveness and control. Requires: Wheels/Large Wheel

Steering Block/Hinge (Wheel,Hovercraft,Balloons) Edit

Start with any regular chassis you like. Place the Steering block at each corners. Bind the key to make it steer, depending on the placement. You can add more sets of Steering Blocks/Hinges along each side with the same setup as needed. Requires; Fast: Medium Cog. Slow: Steering Block/Hinge

Aerial Propulsion Edit

This is used on low friction land vehicles like Hovercrafts, by placing small propellers or a large ones for more speed. Steering must not be placed placed diagonally towards the centre of the mass, otherwise it will just the basic mobility.

Aerial Steering Edit

Tail Rotor (Helicopter) Edit

This is an Important part for a helicopter to turn properly since the tail has to be placed on the back of the Helicopter without causing the vehicle to lose Balance. Wing panels are optional and made to stabilise the vehicle's Turning.

Tips Edit

  • Steering doesn't work very well on Narrow Chassis/Body in case of that lower the speed.
  • The best way to place the steering is to be placed symmetrically between the centre of the Chassis/Body